Front for the arXiv
Fri, 9 May 2008
Front > cs > IT > 0703 > cs/0703061
search | register | submit
journals | about | iFAQ

cs/0703061

[pdf] [ps] [dvi] [src] [arxiv]

Title: Coding for Errors and Erasures in Random Network Coding
Authors: Ralf Koetter, Frank Kschischang
Categories: cs.IT Information Theory (cs.NI Networking and Internet Architecture)
Comments: This revised paper contains some minor changes and clarifications

Abstract: The problem of error-control in random linear network coding is considered. A ``noncoherent'' or ``channel oblivious'' model is assumed where neither transmitter nor receiver is assumed to have knowledge of the channel transfer characteristic. Motivated by the property that linear network coding is vector-space preserving, information transmission is modelled as the injection into the network of a basis for a vector space $V$ and the collection by the receiver of a basis for a vector space $U$. A metric on the projective geometry associated with the packet space is introduced, and it is shown that a minimum distance decoder for this metric achieves correct decoding if the dimension of the space $V \cap U$ is sufficiently large. If the dimension of each codeword is restricted to a fixed integer, the code forms a subset of a finite-field Grassmannian, or, equivalently, a subset of the vertices of the corresponding Grassmann graph. Sphere-packing and sphere-covering bounds as well as a generalization of the Singleton bound are provided for such codes. Finally, a Reed-Solomon-like code construction, related to Gabidulin's construction of maximum rank-distance codes, is described and a Sudan-style ``list-1'' minimum distance decoding algorithm is provided.

Owner: Ralf Koetter
Version 1: Tue, 13 Mar 2007 07:43:46 GMT
Version 2: Tue, 25 Mar 2008 16:29:01 GMT

[help e-mail] - for questions or comments about the Front
arXiv contact page - for questions about downloading and submitting e-prints